SPECIAL MOVES - THROWS - COMBOS
Guard: back
Light Punch: A
Light Kick: B
Strong Punch: C
Strong Kick: D
Low Dodge Overhead: A+B
High Attack: ↓ + A+B
Top! Move: C+D (when in 'TOP')
DashForward: → →
Stop Dash: Release stick or ←
Dash Backward: ← ←
Running Jump: → → ↗
Small Jump: tap ↙ then ↗
High Jump: press ↙ then ↗
Small Roll Forward: A during a fall
Large Roll Forward: C during a fall
Small Roll Backward: B during a fall
Large Roll Backward: D during a fall
Just Defend: block at the last second
Air Just Defend: block in air at the last second
Guard Cancel: make a Special or DM during a Just Defend
Air Guard Cancel: same as GC, in air
Guard Crush: too much blocks will end in guard crush
Feint Moves: → + A/C or ↓+ A/C
Throw Escape: ← or → + C/D
Move Cancel / Brake: A+B during move