Reviewed in 2011 by Tibe

TRUTH IS ELSEWHERE

by Tibe

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Dear readers, welcome to the incredible world of strange. A world in which you'll temporarily forget any notion of rationality. The laws of gravity, mathematical certainties, the course of time, laws of physics... Welcome to the amazing world of Viccom's Fight Fever. Many of Neo Geo connoisseurs think that Legend of Success Joe (Suck-ass Joe, for short) is the worst game ever made for the system. For sure, this one is damn bad. Very, very, very bad. But if I tell you that compared to Fight Fever, this shit is a masterpiece of graphic arts featuring a first-order gameplay? You'll probably think I'm crazy ... until you play it for the first time. When I bought the convert of this game, I was already expecting something catastrophic. Really. But I like Le Joueur du Grenier, I love crappy games.

Pajamas, rotten mold charisma, improbable styles...
Pajamas, rotten mold charisma, improbable styles...

Yes it's my guilty pleasure, this little kitsch sensation when I play, it's something. I am very sensitive to it, and I even take some pleasure playing... But on this one there, what I witnessed was beyond human understanding. The introduction of the game (Do you want Tae Kwon Do?) clearly sets the tone, bluntly. Ridicule is to honor here, and we will do things by halves at this level. The character selection screen pushes you a little deeper in the atrocity. Different fighters are ridiculous to a point never seen before. It's simple, you wonder if the programmers have done it on purpose. World Heroes' warriors were legends of charisma compared to the various protagonists of Fight Fever. We have constipated versions of Ryu & Ken, an obese and effeminate south-american with a bowl haircut of the eighties, a n after-the-accident Hulk Hogan with a broom in the ass wearing the Jason mask, and a mustache clone of Billy Kane without his stick. There's also a brunette bitch fighting in pajamas, a basketball wanabee player, not to mention the fantastic grandpa Moujot, discount clone of David Carradine in Kung Fu.

Here are Ken and E. Honda, in their "Viccom" versions...
Here are Ken and E. Honda, in their "Viccom" versions...

You got it, and Viccom got it too, demanding Neo Geo players are rewarded here with a bestiary of madness, yes, that is the word, and the more difficult will still be to choose which way you want to suffer. And it's only when the first fight begins, that you understand we landed in hell by booting this cartridge. The graphics are shabby, the backgrounds designed by a parkinsonian grandmother... Fighters are ultra-stiff, even constipated for some of them... projectiles they launch are as surprising as ridiculous... but rest assured, as the animation is still the feat: it's simply grotesque. I've never seen this before in my whole life of player. It's simple, the first Street Fighter seems almost fluid next to Fight Fever. The melodies, legendary kitsch compositions, are perfectly in tune and at least worthy of a Master System. I turn to the sounds, and there it's really a scandal. Stricly all sounds and effects, and even some vocals,  were ripped from other SNK games (Art of Fighting, Fatal Fury, etc.) ...

In Fight Fever, you never know if you should laugh or cry...
In Fight Fever, you never know if you should laugh or cry...

And then, you're probably thinking that we've already hit the bottom? Nein! The gameplay is simply the pinnacle of nullity, the apotheosis of the assumed mediocrity. The geometry of the stick is crappy to perfection and hyper-hazardous. For example, performing twice the same manipulation won't produce the same result twice! The characters jump in a supernatural way, with contacts and air shocks resulting in irrational moves. By pushing a little my investigation on Fight Fever, I was told that the hitboxes and crash tests were programmed by Ray Charles himself. Priorities? Roll a twenty-sided dice and you'll know... With new characters as pathetic as each other, unpredictable and incomprehensible logics of gaming, we quickly get lost. Even when playing two, past the stage of mockery, one wonders why he is playing this twilight-zone production, while the excellent Legend of Success Joe makes him eyes in his superb box.


GRAPHICS

47%

Only the sprites size is acceptable. Backgrounds, characters, presentations screens, all is unworthy of a Genesis.
ANIMATION 30%
Never seen before. You stay open-mouthed in front of the screen, asking yourself howa programmer can assume such a piece of shit.
SOUND 49%
Every single effect or sound come from another game. So it's yet what the game have best! Music would make an elevator suicide itself.
REPLAY VALUE 26%
Better speak about 'life expectancy', given that the cartridge might end crashed on a wall or  flying outside the window.
GAMEPLAY 10%
We hit the bottom of the sea here, tasting the worst of VS fighting mechanics ever seen.

NEOGEOKULT

RATE

24%
Crappy realization, impossible gameplay... Here's the Neo Geo weirdest game, blithely taking the crown from Legend of Success Joe!

VALUE FOR MONEY

You really want this? Ok, let's go. Surprisingly... the game is quite rare! Convert can be found between 100/150 euros. Paradoxically, it's a good investment, as it can be sold easily, kitsch lovers being numerous and adoring treasures like Fight Fever.

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